An example of dylan-environment interactive functionality¶
Note
dylan-environment
is currently only supported on Windows. Unix
users may wish to skip this section.
The dylan-environment
has a few more options and command groups, which will
be presented briefly here:
Options |
Description |
---|---|
-ARGUMENTS arguments |
Arguments for the project’s application |
-PLAY |
Open and debug the playground project |
-START |
Start the project’s application |
-DEBUG |
Debug the project’s application |
-PROFILE |
Profile the execution of the application |
-SHARE-CONSOLE |
Share the console with the application |
Command Group |
Description |
---|---|
BREAKPOINTS |
breakpoint commands |
DEBUGGING |
debugging commands |
MEMORY |
memory viewing commands |
REMOTE-DEBUGGING |
remote debugging commands |
STACK |
stack commands |
The following example demonstrates the console environment’s interactive
functionality. In the example, the user starts dylan-environment
in
interactive mode, opens the playground project, performs some
arithmetic, defines a method, and then traces it:
$ dylan-environment
Welcome to Open Dylan!
> play
Opened project gui-dylan-playground
Starting: gui-dylan-playground
? 1 + 2;
$0 = 3
? define method factorial (x) if (x < 2) 1 else x * factorial(x - 1) end end;
? factorial(5);
$1 = 120
? :trace factorial
? :set messages verbose
Messages: verbose
? factorial(6);
0: factorial (<object>): (6)
1: factorial (<object>): (5)
2: factorial (<object>): (4)
3: factorial (<object>): (3)
4: factorial (<object>): (2)
5: factorial (<object>): (1)
5: factorial (<object>) => (2)
4: factorial (<object>) => (6)
3: factorial (<object>) => (24)
2: factorial (<object>) => (120)
1: factorial (<object>) => (720)
0: factorial (<object>) => (#[720])
$2 = 720
? :exit
The commands described in this appendix can also be used in the Command Line window within the Open Dylan IDE on Windows. Choose File > Command Line… from the main window and use commands at the ? prompt.