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Getting Started with the Open Dylan IDE
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Getting Started with the Open Dylan IDE
¶
Contents:
Copyright
Preface
The Dylan Reference Manual
Chapters in this guide
Quick Start
Starting work with Open Dylan
The project window
The Reversi project
Building an executable application
Three ways of running Dylan applications
Looking at definitions and expressions
Building DLLs
Making changes to an application
Fixing Bugs
Rebuilding the application
Problems at compile time
Problems at run time
Programming in Open Dylan
Projects
Development models
Compilation
Executing programs
Source, database, and run-time views
Creating and Using Projects
Creating a new project
Creating a project using the Custom library option
Saving settings in the New Project wizard
Advanced project settings
Adding, moving, and deleting project sources
The project start function
Project settings
Project files and LID files
Learning More About an Application
The browser
Browsing Reversi
Navigation in the browser
Browsing a project’s library
Namespace issues in the browser
Browsing run-time values of variables and constants
Browsing local variables and parameters on the stack
Browsing paused application threads
Keeping browser displays up to date
List of property pages
Debugging and Interactive Development
The debugger
Debugger panes
Keeping debugger windows up to date
Controlling execution
Debugging techniques
Restarts
Choosing an application thread to debug
Changing the debugger layout
Interacting with an application
The active project
Breakpoints
Stepping
Debugging client/server applications
Exporting a bug report or a compiler warnings report
Debugger options
Just-in-time debugging
Remote Debugging
Running a Dylan application on a remote machine
Attaching to running processes
Dispatch Optimization Coloring in the Editor
About dispatch optimizations
Optimization coloring
Optimizing the Reversi application
Delivering Dylan Applications
Building a release folder
Using the run-time library installer
About the run-time library DLLs
The Interactive Editor
Invoking the editor and displaying files
Menu commands and special features
Using the editor for interactive development
Source control with Visual SourceSafe
Creating COM Projects
Working with COM type libraries
An example COM server and client
Creating vtable and dual interfaces
The type library tool and specification files
Indices and tables
¶
Index
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Table Of Contents
Copyright
Preface
Quick Start
Fixing Bugs
Programming in Open Dylan
Creating and Using Projects
Learning More About an Application
Debugging and Interactive Development
Remote Debugging
Dispatch Optimization Coloring in the Editor
Delivering Dylan Applications
The Interactive Editor
Creating COM Projects